Quixel Mixer – this is an universal software for creating materials and textures.
In this video, I will teach you to make a stylized stones in the sand, as in the same CrashBandicoot or Spyro, and in any stylized game. I think those who are fond of stylization will immediately recognize this style of presenting materials and textures.
Also show a new items in the Pattern Generator, new filters and blending modes.
0:01 – Intro
0:05 – Tutorial theme
0:15 – Creating a new Quixel Mixer project
0:33 – Creating a stylized sand. Use the new Scatter filter.
2:23 – Creating a stylized stones.
2:51 – Using a new features in Quixel Mixer 2019.2. New options in the Pattern Filter.
3:55 – Adding Damage. Distort blending mode
5:25 – Adding cracks.
6:15 – Adding Cavity to the layer with stones.
7:01 – Demonstration of the new mode in the Pattern Generator – Cut Out.
7:32 – Adding an Ambient Occlusion layer.
8:36 – Experiments with the tiling texture in Placement.
9:22 – Demonstration of “Size Jitter” in the Pattern Generator
10:06 – Final result.
10:15 – Forrender Renderfarm
10:25 – InfoPartners
10:30 – Ending
10:45 – Preview of other lessons and playlists.
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Best regards, Andrew Krivulya aka Charly.
Production Music courtesy of Epidemic Sound” www.epidemicsound.com
Music: ES_Pullin’ Me In (Instrumental Version) – Craig Reever
#quixel #stylized #tutorial
Author – Andrew Krivulya Charly
Source – CharlyTutors