Ornatrix Maya dreadlocks. How to make and render with V-Ray Next GPU?

In this video you will learn how to make dreadlocks with Ornatrix Maya and render them with V-Ray Next GPU.

Source – https://www.youtube.com/c/AndrewKrivulya

Author – Andrew Krivulya Charly

 

Video content:

0:00 – Intro

0:06 – Forrender.com

0:15 – Info-partners.

0:27 – Creating a plane and using Ornatrix standard preset for the base form.

0:38 – Remove unwanted guides and draw new ones with the “Draw Strand Tool”

1:28 – Combing guides

2:01 – Using “Ox Multiplier” to get hairs that will twist and turn into dreadlocks.

2:41 – Adding “Strand Detail” for details.

2:50 – Using “Twist” to twist hairs.

3:21 – Setting the base of the dreads.

3:41 – Tip settings

3:53 – Increase volume

4:07 – Adding “Frizz”

5:09 – Applying “V-Ray Hair Next” material

5:27 – Choosing “CUDA” mode for GPU-render

5:38 – Adding light sources.

5:48 – Increased detail on the render.

6:55 – Setting up lighting

7:11 – Hair material settings

8:40 – Final result

8:50 – Ending

8:55 – Preview of other lessons and playlists.

If you like this video:

► Click on the “Thumb up”
► Subscribe to the channel to avoid missing new releases
► Share with friends – do not be greedy =) After all, they also want to get this knowledge =)

Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

Categories

Latest Post